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  • Final Fantasy Type Zero JRPG TGBUS RELEASE
    작성자 : 셀린잉 | 조회수 : 1651 (2011-10-30 오전 2:08:03)
    -Setting-
    Final Fantasy Type-0 is set within a place called Oriens, which is divided into four nations: the Suzaku Fiefdom of Rubrum, the Milites Empire, the Lorican Alliance, and the Kingdom of Concordia. Each nation has its own emblem (a phoenix, two tigers, a dragon, and a turtle, based on the Four Symbols) and is blessed with a crystal that grants them unique powers: Rubrum controls the Suzaku Crystal containing the power of Magic, Milites controls the Byakko Crystal containing the power of Weapons, Lorica controls the Genbu Crystal containing the power of the Shield, and Concordia controls the Sōryū Crystal containing the power of Dragons. The Crystals have the ability to mark humans as their countries' servants. These servants, called l'Cie, are branded with a symbol and are given a "Focus"—a task to complete. However, while blessed with long life, l'Cie are cursed to lose their memories over time. There are also summons called War Gods, only six are seen to be playable: Odin, Shiva, Ifrit, Golem, Bahamut, and Diablos.

    -Gameplay-
    The battle system will be in real-time and action-based, and similar to that of The 3rd Birthday (2010) and Crisis Core: Final Fantasy VII (2007), but will make use of the ATB system and allow control of multiple characters. On January 27, 2011, an interview in Famitsu revealed the flow of gameplay. The 12 heroes will travel from town to town getting missions, then discover enemy strongholds and carry out the missions. Based on what the mission calls for, players will be urged to switch their starting 3 party members for effectiveness. With each character specializing in a different weapon and elemental spell, each will have drastic variations of strengths and weaknesses. Summons will run on time limits (about 5 minutes), and if they are KO'd in battle, they will have to be revived in towns before being called again.
    A compass has also been revealed in recent screenshots. Characters have been shown traversing dungeons filled with mechanical foes and soldiers. Playable characters alongside the main character, Ace, are shown in the screenshots with rather high HP and low MP costs to their magic spells in their command list. Like in Crisis Core: Final Fantasy VII, names of foes are stated under "Target" on the upper-left-hand side of the screen. A recent article by Weekly Famitsu stated that each of the twelve students will have their own summon that can be swapped out and controlled by the player. The summons can also level up; so far, the only confirmed summons are Ifrit, Golem, and Odin, used by Ace. In the January 2011 trailer, Bahamut was seen in battle during a cutscene, and an ice summon (thought to be Shiva) was seen skating on the battlefield. In a Famitsu interview, director Hajime Tabata said that "it's becoming an intense experience where you do gun shooting with fire." He also added that "Agito XIII will not have the standard multiplayer style of everyone gathering together to play. It will be a multiplayer system unique to this game." 




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