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  • Super Street Fighter IV : Arcade Edition PC Title Update 1, 2 And 3
    작성자 : 셀린잉 | 조회수 : 1008 (2011-11-01 오전 9:13:47)
    Patch 1
    - Support for keyboards and gaming devices that were not being recognized by the game
    - Patch allowing re-mapped keys
    - Changes Fixed Mode as the default graphic setting
    - DRM removed for non-Steam versions of the game
    - NVIDIA 3D Vision enhancements


    Patch 2
    - As requested by users, we've added support for the following render resolutions:

       640x480
       720x480
       720x576
       1280x1024

    - Support added for a wider range of arcade sticks
    Many  arcade sticks that previously would not be recognized should now be  recognized (again, no guarantees your exact stick/pad is covered but  there's a lot more natively supported than before).

    - Fixed a bug that caused just the stick inputs (left / right / up / down) to not be recognized

    - Fixed a bug that could sometimes cause extra lag/slowdowns in Endless Battle mode

    - Fixed a bug with the controller mappings not always saving, especially when adding / removing controllers

    - Fixed a bug that would allow players to go online with incorrect benchmark scores, which could affect match making


    Patch 3
    We are happy to announce that we have released a small patch for Super Street Fighter IV Arcade Edition on the PC. 
    This patch fixes a bug that affects some of the various lighting effects on characters 
    that DarkSamus on Capcom Unity message boards discovered!

    SEE BELOW FOR IMAGES

    Images

    Works On SKIDROW Release...Do Not Use The SKIDROW's Crack Which Disables GFWL....
    Reinstall Game And Patch with Update 1, Update 2 and then Update 3...





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