HDL_Dump 0.8.2 Released!
hdl_dump 0.8.2 release notes
============================
build options
-------------
Build options for hdl_dump.exe and hdl_dumb.exe are irrelevant,
since most of the options are now selectable via config file.
hdld_svr.elf is compiled with the following options:
- against PS2SDK CVS dated 2005-04-22;
- (AFAIK) 48-bit ATAD support included.
Config file
-----------
On Windows builds config file is located in
%HOMEPATH%/Application Data/hdl_dump.conf
on Unix/Linux builds (including wine/winelib one) it is
~/.hdl_dump.conf
Remember, that config file should not be modified while hdl_dumb
is running, as it will over-write your changes upon exit.
Sample config file:
--- cut here ---
"disc_database_file" = "C:/Documents and Settings/b.../Application Data/hdl_dump.list"
"enable_aspi" = "yes"
"last_ip" = "192.168.0.10"
"limit_to_28bit" = "yes"
"partition_naming" = "toxicos"
"use_compression" = "yes"
--- cut here ---
Config file is pretty self-explanatory, but you should use C-style escapes
inside, such as "C:\\blah" instead of "C:\blah".
Disc compatibility database
---------------------------
Disc database file could be placed whenever you wish, but do not
forget to put its full path in the config file.
The format of that file is as follows:
"startup file" = "game name[;flags]"
Example:
--- cut here ---
"SLES_506.72" = "Baldur's Gate - Dark Alliance;x"
"SCES_504.90" = "Final Fantasy X;0x00"
"SLES_518.15" = "Final Fantasy X-2;+3"
"SCES_502.94" = "Gran Turismo 3 A-spec"
--- cut here ---
There are several ways to specify compatibility flags:
`x' - game is incompatible; hdl_dumx would warn you in such case;
"0xNN" - hexidecimal C-style;
"+X[+Y[+Z[...]]]" - separate bits;
`0' is treated as clear all flags.
CHANGELOG 0.8.1 => 0.8.2
------------------------
+ both - hdl_dump and hdl_dumb - are now configurable in run-time
(as opposed to build-time)
+ GUI supports file-based compatibility list
+ GUI has been extended to allow up to 8 compatibility flags
+ GUI is partially compatible with wine and winelib
(networked installations from an image file works fine)
+ new `install' command for hdl_dump that is "fire and forget"
if the game is in the compatibility list
+ few minor usability fixes
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