2010-05-03 오후 11:56:46 Hit. 2210
① 2006년 2월부터 자료에 대한 스크린샷과 간단한 설명이 없으면 무조건 삭제합니다.② 제목은 반드시 한글로 적으세요. 영어로만 적은 제목은 신고 및 삭제처리합니다.③ 중복자료나 분할압축해서 올리는 자료들은 신고 및 삭제합니다. (업로드 총용량 50MB)④ 하루에 올릴 수 있는 글은 10개까지입니다. ⑤ 배경화면과 세이브 파일은 반드시 3개 이상 올리세요. 3개 미만은 신고 및 삭제처리합니다.⑥ 2009년 7월 개정된 저작권법에 따라 더 이상 롬파일들은 업로드할 수 없습니다.⑦ 마지막으로 이 공지는 지우세요. 공지가 있을 경우 신고 및 삭제처리 합니다.
・NeoGeo Pocket Color Emulation with sound ・1-2 Player Support ・FreezeState suport (save & load) ・Load a game from SDCARD or DVD (4.7GB support for Wii users) ・Zipped rom support ・Load/Save FreezeState files (compressed) from/to Memory Card & SDCARD ・SDLOAD or IPL reboot option
1.Create a directory named "neopop" at the root of the SDCARD.
2.Inside this directory, you have to create then a subdirectory named "roms" to put all your roms.
3.You should also create a subdirectory named "saves" where SRAM and FreezeState files will be saved
20/06/2008 (Askot): - WII mode support added - updated to devkitpror15 - added libfat support - removed sdcard support - former System Reboot option now separated in PSO/SD/TP reload - added reboot console option - added sort file method when selecting file
20/07/2007 (eke-eke): - added 4.7GB DVD support for WII drives (the maximal allowed size for Gamecube DVD is still 1.35GB) - removed MPAL video timings, always use 60Hz NTSC: fix display problems for PAL wii users (no more PAL50 version needed) - added Console Reboot option in main menu (System Reboot), also used for SDLOAD reboot - Freezestate files are now compressed (using zlib) - FreezeState files can now be saved/loaded to/from SDCARD: located in /neopop/saves/ from the root of your SDCARD - changed initial ROM directory for SDCARD user: now looking for /neopop/roms/ from the root of your SDCARD - added new font: now use original IPL font, extracted from Bootrom - modified controls when going into the rom selection menu (DVD or SDCARD):
. use B button to go up one directory . use Z button to quit the file selection menu . use L/R triggers to go down/up one full page . use Left/Right buttons or Analog stick to scroll the selected entry's filename when it can't be full displayed
- various menu rearrangment, minor bugfixes & sourcecode cleanup
24/03/2007 (eke-eke): - added SDCARD subdirectory browsing & LFN support - DVD automount using libogc "DVD_Mount" function - use ASM GU functions used intead of 'C' ones for rendering speedup - memory card mounting "fix" - dynamically allocated rom location: this means you don't need a linked rom anymore and we can now provide binary release
Drack's release:
- fixes to compile with last libogc
Wxcvn's release:
- SDCARD support for ROM loading (it looks for a folder NPROMS)
original releases by softdev:
- GP renderer: you can adjust size and aspect - Threaded sound engine - Load npc and zip from DVD (gc-linux homebrew bootable disc) - Save / Load Game States
Unofficial version with Wiimote, Nunchuk and classic controller support. Wii's only version.
Credits goes to the creators and contributors.
03/02/2009 (TheStripper):
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